|
|
As I said before, I really like the idea of making it all look like it
was rendered in one pass, e.g. no visible breaks in background etc.
Nevertheless, I see that artistic freedom is important, too.
I think using some tricks like light_groups, spot_lights or point_lights
with fade_distance, it should be easy to create a piece of table, which
blends nicely with other contributions but allows custom lighting.
After all it is IMHO not the idea of such a project that everybody
provides a full scene, but something small, which can nevertheless be
very interesting. Therefore I don't think you'll need a change in
background. You should put something interesting *on* the table, not
behind it :)
Using a seperate table for each element would be a possibility, but it
destroys much of the basic idea of the whole project (the one idea makes
it so interesting). If you vary the camera settings, too, you get
nothing more than some images which share an object...
Florian
--
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/
Post a reply to this message
|
|